Class_name = "CParachute"


//////	PhysicsBody properties
VisualImage=0,"graphics/Characters/Parashute/parashute_cargoUS.MGM",true
CollisionBody="graphics/Characters/Parashute/parashute_cargoUS.col"

Animator="graphics/Characters/Parashute/parashute_cargo.chr"

VisualRadius=10
OrientationAxe = 2

/////////////////////
// Animation names //
/////////////////////
// open
// close
// damage
// damage_close
/////////////////////

energyloss="",true,0.1,0.1 //     , true -       -,       ,        


MaxCloseTime=2